Tables When your game ends, the winner taps your table.
Top 10
Ranked by wins, then fewest losses, then toughest opponents.
Ranked by wins, then fewest losses, then toughest opponents.
Students pick a player picture on the board, then play head to head. The winner taps their table, and the board sends both players to a new opponent with the same record. When time runs out, the top three take the podium. No names, and nothing is saved or sent anywhere.
Changing the time restarts the clock at the new length.
Come up one at a time and tap a picture. It's yours for the whole Showdown.
Tap a player to sit them out (absent or done). Tap again to bring them back. A player who sits out mid-game frees their opponent.