Browser games for seven AP courses.
Built by a classroom teacher with 23+ years in the room. No logins, no accounts. Open a link and play.
Seven AP courses. Every game is tied to a College Board unit objective.
AD/AS shifts, monetary policy, multipliers, FOREX. Run the Federal Reserve, or read the headlines for inflation clues.
Browse AP MacroElasticity, price ceilings and floors, game theory, comparative advantage. You play the analyst who has to set the price and pick the strategy.
Browse AP MicroCausation chains, chronology towers and vocabulary kits for all nine periods, plus group simulations from the early Republic to the Cold War.
Browse APUSHChronology towers, causation chains, and vocabulary kits from 1200 to the present. Nine units, no logins.
Browse AP WorldThe Renaissance to the European Union. Students order the events, build the causal chains, and match the vocabulary.
Browse AP EuroPopulation, migration, land use, diffusion and development. Students build population pyramids, site factories and bid for city land.
Browse APHUGVocabulary for all five units, study-reading practice for the Article Analysis Question, and graphs you can move.
Browse AP PsychChains and Time Towers cover AP US History, AP World and AP Euro. Witty and Wits add AP Human Geography and AP Psychology. Pick one to see every unit it covers.
A causation puzzle on a three-sided tower. Build the cause, the mechanism, and the consequence. Three strikes and the chain breaks.
How Chains WorksChronology with no dates on the blocks. Stack eight events in order by reasoning from cause and effect, not from reading the year.
How Time Towers WorksVocabulary four-in-a-row for two players. You cannot take the square you want, only a square you can name. Play online or print fifteen kits.
How Witty WorksA comparison card game played like Crazy Eights. No card shows its camp, the side it belongs to. Match the camp, switch it on a shared issue, or bluff and risk a challenge.
How Wits WorksWitsooth is Old English for "clever truth" — knowledge gained through wit. Built by a classroom teacher tired of watching students memorize content they forget by June.
Every game is tested on SMART Boards, readable from the back row, and aligned to College Board AP objectives.
In Fed Chair, students set the interest rate and the reserve requirement, then see inflation and unemployment respond. In the history simulations, six groups pull the same six sliders and argue over who got the outcome they wanted.
Everything runs in a browser. Open a game on your SMART Board or send the link to students. Free in class or at home.