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AP Psychology

AP Psychology Games for All Five Units.

Pick a unit. Drill the vocabulary, practice the Article Analysis Question and move the graphs.

14 Games12 PrintablesNo Login

Jump to Whole Course Unit 1 · Biological Bases Unit 2 · Cognition Unit 3 · Development & Learning Unit 4 · Social & Personality Unit 5 · Mental & Physical Health

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Pick one of these three games.

Unit 1: Biological Bases of Behavior

How heredity, the nervous system, the brain, sleep and the senses shape what people do and think.

1.1 Heredity and Environment1.2 The Nervous System1.3 The Neuron and Neural Firing1.4 The Brain1.5 Sleep1.6 Sensation
Unit 1

Witty: Heredity, Nerves & Neurons

Two players. Match one of your three definitions to a term on the board to claim the square.

Practices Vocabulary: nature and nurture, the autonomic nervous system, the all-or-none principle and reuptake.

How it plays

Four in a row wins.

PrintableVocabulary2 Players
Play now Print the Kits
Unit 1

Witty: Brain, Sleep & Sensation

Two players. Match one of your three definitions to a term on the board to claim the square.

Practices Vocabulary: brain structures, sleep disorders, absolute threshold and sensory adaptation.

How it plays

Four in a row wins.

PrintableVocabulary2 Players
Play now Print the Kits

Unit 2: Cognition

Perception, thinking and judgment, the stages of memory, and how intelligence is defined and measured.

2.1 Perception2.2 Thinking and Decision Making2.3 Introduction to Memory2.4 Encoding2.5 Storing2.6 Retrieving2.7 Forgetting2.8 Intelligence and Achievement
Unit 2

Witty: Perception, Thinking & Intelligence

Two players. Match one of your three definitions to a term on the board to claim the square.

Practices Vocabulary: top-down and bottom-up processing, heuristics, reliability and validity.

How it plays

Four in a row wins.

PrintableVocabulary2 Players
Play now Print the Kits
Unit 2

Witty: Memory

Two players. Match one of your three definitions to a term on the board to claim the square.

Practices Vocabulary: encoding, storage, retrieval and the types of forgetting.

How it plays

Four in a row wins.

PrintableVocabulary2 Players
Play now Print the Kits

Unit 3: Development and Learning

Growth across the lifespan, then classical conditioning, operant conditioning, and the social and cognitive sides of learning.

3.1 Themes and Methods3.2 Physical Development3.3 Gender and Sexual Orientation3.4 Cognitive Development3.5 Language Development3.6 Social-Emotional Development3.7 Classical Conditioning3.8 Operant Conditioning3.9 Social, Cognitive and Neurological Factors
Unit 3

Witty: Development

Two players. Match one of your three definitions to a term on the board to claim the square.

Practices Vocabulary: attachment, assimilation and accommodation, scaffolding and parenting styles.

How it plays

Four in a row wins.

PrintableVocabulary2 Players
Play now Print the Kits
Unit 3

Witty: Learning

Two players. Match one of your three definitions to a term on the board to claim the square.

Practices Vocabulary: classical conditioning, reinforcement and punishment, learned helplessness and modeling.

How it plays

Four in a row wins.

PrintableVocabulary2 Players
Play now Print the Kits

Unit 4: Social Psychology and Personality

How people explain each other’s behavior, how groups and situations shape it, and how theories describe personality, motivation and emotion.

4.1 Attribution and Person Perception4.2 Attitudes4.3 Social Situations4.4 Psychodynamic and Humanistic Theories4.5 Social-Cognitive and Trait Theories4.6 Motivation4.7 Emotion
Unit 4

Wits: Personality

Each card shows a picture and a fact. Players name the theory.

Practices Comparing four theories of personality: psychodynamic, humanistic, social-cognitive and trait. What is personality made of? What drives it? Where does it come from? How is it measured? What goes wrong, and what changes it?

How it plays

Match the theory, or Outwit: play another theory's card on the same issue.

PrintableComparison3–6 Players
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Unit 4

Witty: Social Psychology

Two players. Match one of your three definitions to a term on the board to claim the square.

Practices Vocabulary: attribution, cognitive dissonance, conformity and obedience and group behavior.

How it plays

Four in a row wins.

PrintableVocabulary2 Players
Play now Print the Kits
Unit 4

Witty: Personality, Motivation & Emotion

Two players. Match one of your three definitions to a term on the board to claim the square.

Practices Vocabulary: defense mechanisms, self-efficacy, motivation and emotion.

How it plays

Four in a row wins.

PrintableVocabulary2 Players
Play now Print the Kits

Unit 5: Mental and Physical Health

Stress and health, positive psychology, how disorders are classified, the major categories, and how each is treated.

5.1 Health Psychology5.2 Positive Psychology5.3 Explaining and Classifying Disorders5.4 Categories of Disorders5.5 Treatment
Unit 5

Witty: Health & Classifying Disorders

Two players. Match one of your three definitions to a term on the board to claim the square.

Practices Vocabulary: stress and coping, positive psychology, the DSM and perspectives on disorders.

How it plays

Four in a row wins.

PrintableVocabulary2 Players
Play now Print the Kits
Unit 5

Witty: Disorders & Treatment

Two players. Match one of your three definitions to a term on the board to claim the square.

Practices Vocabulary: anxiety, mood and psychotic disorders and therapies.

How it plays

Four in a row wins.

PrintableVocabulary2 Players
Play now Print the Kits