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Questions, Bugs, or Requests?

One Teacher, One InboxUsually 2–3 DaysNo Contact Form

Email Witsooth
witsooth [at] gmail [dot] com

No contact form, on purpose — a plain email thread is easier for both of us when you're describing a bug or a classroom situation. Replies usually come within two or three school days; longer during grading season.

What to Write About

Anything on this list is welcome. Teacher feedback is what most of these games were rebuilt from.

Report a Bug

A graph that won't render, a score that looks wrong, a game that stalls on a school Chromebook. Name the game, the browser, and roughly where it happened — that's usually enough to reproduce it.

Request a Lesson Plan

Several games don't have written plans yet. Ask for one and it moves up the queue — requests set the order. Existing plans are on the resources page.

Classroom & District Use

Using these in your room, on a shared drive, in a PD session, or across a department? Yes, and it's free. Ask if you need that in writing for an administrator.

Corrections

Found a historical date, an economic definition, or an AP alignment that's off? Send it. Accuracy reports get answered first, ahead of everything else here.

Suggest a Game

A concept students reliably struggle with, that a simulation would actually help. The most useful messages describe the misconception, not the mechanic.

Permissions & Press

Reusing screenshots, linking from a course site, writing about Witsooth, or anything outside normal classroom use. Happy to talk.

Who You're Writing To

Witsooth is one person — a social studies teacher with 23+ years in the classroom who built these games for their own students first. No support team, no ticket queue: replies are slower than a company's, but they come from the person who wrote the code.

Witsooth doesn't collect student data, require accounts, or run anything that needs a login. The privacy policy covers data handling in detail; the address above reaches me for anything it doesn't.